LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := game_shared LOCAL_MODULE_FILENAME := libgame # [[[cog #$(wildcard $(LOCAL_PATH)/../../Classes/model/*.cpp) \ #$(wildcard $(LOCAL_PATH)/../../Classes/model/core/*.cpp) \ #$(wildcard $(LOCAL_PATH)/../../Classes/model/data/*.cpp) \ #$(wildcard $(LOCAL_PATH)/../../Classes/model/type/*.cpp) \ #$(wildcard $(LOCAL_PATH)/../../Classes/model/vo/*.cpp) \ # ]]] LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \ $(LOCAL_PATH)/../../Classes/lib/json \ $(LOCAL_PATH)/../../Classes/model \ $(LOCAL_PATH)/../../Classes/model/core \ $(LOCAL_PATH)/../../Classes/model/data \ $(LOCAL_PATH)/../../Classes/model/type \ $(LOCAL_PATH)/../../Classes/model/vo \ $(LOCAL_PATH)/../../Classes/view/part \ $(LOCAL_PATH)/../../Classes/view/start \ $(LOCAL_PATH)/../../Classes/view/tutorials \ $(LOCAL_PATH)/../../Classes/view/container \ $(LOCAL_PATH)/../../Classes/view/gameUI \ $(LOCAL_PATH)/../../Classes/config \ $(LOCAL_PATH)/../../Classes/common \ $(LOCAL_PATH)/../../Classes/common/GUI \ $(LOCAL_PATH)/../../Classes/common/GUI/base \ $(LOCAL_PATH)/../../Classes/controller FILE_LIST := $(wildcard $(LOCAL_PATH)/../../Classes/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/lib/json/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/view/part/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/view/start/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/view/tutorials/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/view/container/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/view/gameUI/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/config/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/common/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/common/GUI/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/common/GUI/base/*.cpp) \ $(wildcard $(LOCAL_PATH)/../../Classes/controller/*.cpp) LOCAL_SRC_FILES := hellocpp/main.cpp \ ../../Classes/lib/json/cJSON.c \ LOCAL_SRC_FILES += $(FILE_LIST:$(LOCAL_PATH)/%=%) LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static include $(BUILD_SHARED_LIBRARY) $(call import-module,CocosDenshion/android) \ $(call import-module,cocos2dx) \ $(call import-module,extensions)